![]() Flex harder by taking multiple delivery missions and completing all of them without dropping any. Get paid 12 million credits to deliver 26 Microchips to another station on the other side of the universe in 2 minutes 47 seconds.Very different atmosphere from X4 - where X4's universe is more rules-based. At the same time, the universe could be very peaceful and relaxed (aside from sectors bordering Xenon) and there was no time limit to do anything. Worse combat/flight mechanics were made up for with absolute pandemonium anywhere, anytime you wanted it. ![]() Blowing them up with the Plasma Burst Generators (the game's super-OP flamethrower weapon) was immensely satisfying. Even 8 hours into the game, I remember being gobsmacked at how the "easy paycheck" mission I selected spawned no less than 30 fighters and multiple M6 corvettes against my banged-up M3 (heavy fighter) Mamba.It was glorious! The more stuff you killed, the more stuff you got to kill - even in story missions! Depending on your Combat Rank, you could get inundated in completely ridiculous, off-the-wall bullshit like multiple M2 Brigandine pirate capital ships jumping into Legend's Home for a "kill the enemies" or Assassination mission.You could start Freelancer-style missions with procedurally generated enemies or objectives but on a different scale, and it was a really good game for single-ship adventures. The map was much bigger, even with the Jumpdrive. X4 is overall a superior game, but X3: TC was amazing for the campaigns, ability to travel the map with the Jumpdrive, a single well equipped ship (and a station next to a jumpgate producing energy cells with a dedicated Mistral TS docked to act as your gas station using the Transfer Device!) and the spirit of exploration. So you can carry on with your space trucker life. Or to at least shore up the final defenses between the Xeon and the remaining life. May take a while but eventually you could end up only being able to live in boron or terran space, and at this point the challenge could be to rescue the galaxy. And from a RP point of view if your career and livelyhood was at stake and you faced annihilation by the Xeon and you saw it's effects unfolding and affecting your daily activity then this gives a really strong RP aspect as to why the player would eventually do something about it. But until then the rides gonna be a hell of a lot more fun and dynamic compared to the stagnating universe of X3. Your trades will also vary depending on the various wars, so even though as a single ship you won't really be able to change the tide of the war you can prosper from it.īut yeah eventually without player interaction the galaxy may be overrun by Xeon. In X4 everything is changing, eventually that safe cargo run will be a dangerous run, now you need to change your course to avoid those sectors, or hire some protection or look for a totally different trade route. In x3 everything was static, so say you RP a space trucker once you find a good route you could keep doing that. There's nothing stopping you from being a lone trader or whatever, but if you aren't careful you may find yourself posting here about how the Xenon ruined your game by existing and being a threat.īut the issue you mentioned being a negative for RP I see as a huge positive. That said X4 is the superior game in many other ways and it can be very immersive. It has the potential to be a lot quieter. I played a Yaki game where I was just a pirate and didn't need to save the world from Xenon. I played a game where I was just a taxi driver. I played a game where my whole goal was getting a monopoly on Meat Steak Cahoonas in Omicron Lyrae by putting all the other factories out of business. In X3, I felt much less pressure to get involved and could just exist in the world. You will eventually be pushed to take an active role against the Xenon and thus need to justify a sizeable military fleet.Įven if you're roleplaying something like my Teladi junk dealer playthrough, you will end up with the same huge military industrial complex in the end. You need to be supporting the AI factions with miners and traders and building a robust economy. X4 expects the player to take an active role in the universe rather than passively existing. Honestly, if you just want to tool around in one ship and do random RP stuff, I think X3 is the better game for that.
0 Comments
Leave a Reply. |